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The Gates of Impyrium

This was created for a small but ambitious Kickstarter project called IMPYRIUM. The entire project was built in Houdini with the layout and lookdev handled in Solaris.
I used Redshift for rendering and Gaea for the landscape work. The trees were created in SpeedTree while the buildings were sourced from a kitbash set and then retextured in Substance Painter to fit the project's specific style.